Dave (Huai - Te) Wang's Character Modeling Portfolio

Here is a gallery of the art work that I had done in the past :)

Monday, June 12, 2017

2017 SLI Industrial Model Renders



Posted by cgbum_dave at 10:57 AM No comments:
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Sunday, February 2, 2014

My Resume

https://dl.dropboxusercontent.com/u/8758966/Dave%20Wang%20resume2014.doc
Posted by cgbum_dave at 5:30 PM No comments:
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Construction Worker Head Variations.


Posted by cgbum_dave at 12:59 PM No comments:
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Tuesday, February 14, 2012

2012 personal cg doodling


Posted by cgbum_dave at 8:14 PM No comments:
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Monday, December 5, 2011

Environment Test

Lower Quality (6mb)
http://dl.dropbox.com/u/8758966/FILE/Test%20Movie%20medium3.mov


Higher Quality (30mb)
http://dl.dropbox.com/u/8758966/FILE/Test%20Movie%20Full.m4v


Total Time Spent: 40hrs.
Posted by cgbum_dave at 1:38 AM No comments:
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Saturday, January 1, 2011

Personal Work - Mudbox Zbrush Doodling





Posted by cgbum_dave at 3:32 PM No comments:
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Sunday, December 5, 2010

My Work for Console Game "Dead Rising 2" (Capcom 2009 ~ 2010)

















Posted by cgbum_dave at 11:05 PM No comments:
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Blog Archive

  • ▼  2017 (1)
    • ▼  June (1)
      • 2017 SLI Industrial Model Renders
  • ►  2014 (2)
    • ►  February (2)
  • ►  2012 (1)
    • ►  February (1)
  • ►  2011 (2)
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  • ►  2010 (4)
    • ►  December (1)
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    • ►  July (1)

About Me

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cgbum_dave
I'm a CG artist, have been working in the Gaming industry for over 7 years. I specialized in high/low polygon modeling, texturing for Character and Props. My primary 3d software package is Maya and Zbrush.
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